Tuesday, 6 May 2014

The Idea

I joined an already established group of Sarah Rich (Producer), Conor Allen Roberts (Director), Sebastian Wray (Sound Recordist), Hannah Cross (Sound Editor) and Tom Slater (Editor), I consequently adopted the role of DOP.

The idea in brief as Conor explained it to us:

A young woman looks longingly into a mirror at herself, we're led to assume in a depressed, incomplete way.

She decides to go on a jog, or to go to the local shop. On the way, she sees a man being mugged/ganged up on, etc. She stop and stares. Then suddenly, she runs at the muggers and beats them up, heroically defeating them and running off after being thanked by the victim, whom she saved.

We then cut back to when she was staring. The scene was all in her head. Again, she walks up the assailants, this time less confidently, and attempts to stop the mugging. She, herself, is turned on and beat up and left crippled on the street.

Cut again to her staring. This, again, was a fantasy, and a more realistic one at that. The girl then carries on walking, leaving the man to be mugged.
On her way she notices a man drop his shopping, and helps him pick it up. Alternatively, she could help an old woman cross the street, a man start up his car, whatever. Just a good, simple deed. The message behind the film is that, although we can't all be heros, we can all still do good.



I like the idea that was established when I joined the group, it has a nice message to it that can apply to absolutely everyone who watches it, despite the main character being 17-20. It is also a scenario (a mugging) that a lot of people will experience, either personally or through other people so I think the universal nature of the event we're focussing on is good. The fact the character is nameless reinforces this further, as anyone could put their name in her place and relate it to themselves.

However it isn't too realistic to the level that it just becomes banal and dull, the fantasy sequences allow us to have a lot of fun and make the piece very entertaining. I think fight scenes are something few other groups will try to do, so this sets us apart from the rest and gives us a a good challenge to come up with a way to show it while still having a good story and message and not just focussing on a bit of visual fun. Entertainment with meaning is something we can do here well.

The journey within the story will be more of an internal journey towards realisation, a lesson if you will, to the nameless character. It will be a journey in terms that she goes into these fantasy worlds in her head where she can achieve anything she wants to, but the most important part of the mental journey will be when she snaps back to reality and realises that not everyone can help in 'heroic' ways but people can still be heroes, in our own way.









No comments:

Post a Comment