Monday, 2 December 2013

Visual Idea

The newest problem we encountered was getting across the concept through the visuals of the piece, since we had to establish a sense of place then remove it so that the audience feel the lack of place by comparison. 

The idea we came up with to combat this is to do similar to what we did with the audio- never give the audience a sense of place in the first instance. By doing this it will mean they will not know where they are and have to try and decode the place. To do this we are planning to only show abstract parts of the building we shoot in, most probably the abandoned warehouse so consequently there will not be a sense of where we actually are in the video. We will instead just show close up sections that are visually interesting enough to keep the viewers attention for the three minutes, we'll also try to sync the video with the audio track so when the sound makes a diverse change the image will too to have synchronicity to the piece.

For example here is a the wider shot of the whole location:

But instead of showing the whole location we would only show a part of it, like in this example a section of the roof:


As a result the audience have no sense of where we are but are still intrigued since the lines and textures shown are still visually interesting. Furthermore it will hopefully be quite engaging since the audience will be thinking about where we are, but by never being shown fully they will feel like they have feeling of a sense of place. This coupled with our audio track I think will get across our complex idea in the best way we can.





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