A lot of the things we did to try and make it a more engaging piece is through the use of effects such as reverb, to try and make the sounds seem different and more audibly interesting without trying to overuse them. We have also had multiple bits in which we pan the sound from one side to another, hereby making it sound like its going from the listeners left ear to their right. One example of this which works very well is of a spray paint can, the effect is very engaging and when we showed it to people it was the one of the aspects they picked up on most. This gives the impression of being stood in these places quite well, so is beneficiary to the piece.
In the piece we have tried to make it flow but still feel disjointed, so that it will work as a piece of sound that people won't just get bored at, but rather while listening it will give them a feeling of discomfort. We've done this by repeating sounds randomly, and at one point a sound comes in with a beat to it but it just drops away without any prompts. This we felt this was our best way of achieving feeling of 'lacking a sense of place' by having a variety of sounds that have no place being where they are in the audio track but compiling with one another to get a sense of atmosphere.
I think one of the best ways we did this is at the end where we bring in one of the train sounds we get and hold the sound as it builds to almost a crescendo, but before it really grows to the highest point that you would expect it to it cuts out and the track ends. By doing this the intention was that it catches the listener by surprise and leaves them sitting there in a feeling of unease and surprise at it ending at this point.
We already have to go and re-record some of our sounds as they didn't come out as clearly as we would have liked them to on the edit, and we could do with a few more sounds in general to bulk it out and fill it in a bit more, so it doesn't come across to sparse or too subtle to the point of boredom in the listener.
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